How to Use Joystick ân Sliders 1.6.6 for After Effects
Joystick ân Sliders is a pose-based rigging system for After Effects that allows you to create and animate characters, shapes, masks, and more with ease. In this article, we will show you how to use Joystick ân Sliders 1.6.6, the latest version of this popular tool, to create a simple head rig and facial animation.
What is Joystick ân Sliders?
Joystick ân Sliders is a script for After Effects that lets you create joystick controllers and sliders to control the poses of your layers. Joystick controllers are commonly used in 3D character rigging for facial animation. With this tool, you simply set five consecutive keyframes to represent your origin, right, left, top, and bottom extremes. With those layers selected, you can instantly create a joystick controller on the stage that will interpolate between those extremes appropriately[^1^].
Sliders are similar in setup to joysticks. While sliders may feel more technical than joysticks for controlling your animation, they can be much more powerful. Unlike joysticks, there is no limit to how many poses you can create with your layers. Additionally, you can mix them together in any way you wish. This is great for rigging hands, eyes, mouths, or even a set of poses for the entire body of a character[^1^].
Joystick ‘n Sliders 1.6.6
Download: https://cinurl.com/2tGdGA
Whatâs New in Joystick ân Sliders 1.6.6?
Joystick ân Sliders 1.6.6 is the latest version of this script that was released on October 19th, 2020. It includes some bug fixes and improvements, such as:
Fixed an issue where the script would not work with After Effects CS6.
Fixed an issue where the script would not work with some expressions.
Added support for path shape rigging.
Added support for Bodymovinâ.
Improved performance and stability.
How to Use Joystick ân Sliders 1.6.6 for After Effects?
To use Joystick ân Sliders 1.6.6 for After Effects, you need to have After Effects CC 2015 or later installed on your computer. You also need to purchase and download the script from aescripts.com[^1^]. Once you have the script, you can follow these steps to create a simple head rig and facial animation:
Create a new composition and import your characterâs head as a layer.
Duplicate the head layer four times and rename them as origin, right, left, top, and bottom.
Move each layer slightly to match the corresponding direction of the joystick.
Select all five layers and go to Window > Joysticks n Sliders > Create Joystick.
A new null layer will be created as the joystick controller. You can customize its appearance and position as you like.
Select the joystick null layer and go to Window > Joysticks n Sliders > Rig Layers.
A new layer will be created as the rigged head that will follow the joystickâs movement.
To animate the head, simply keyframe the joystickâs position or rotation.
To create facial expressions, you can use switch templates or sliders. For example, you can create different mouth shapes as separate layers and use switch templates to swap them according to the joystickâs position[^1^]. Or you can create different eye shapes as separate layers and use sliders to blend them together[^2^].
To export your animation, you can use Bodymovinâ[^1^], a plugin that lets you export After Effects animations as JSON files that can be rendered on the web.
Conclusion
Joystick ân Sliders is a powerful and easy-to-use tool for creating and animating characters in After Effects. With its latest version 1.6.6, you can enjoy some new features and improvements that will enhance your workflow and creativity. If you want to learn more about Joystick ân Sliders, you can check out some tutorials 29c81ba772
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